Finishing discrete units of work may yield genuine feelings of closure. Therefore, understanding one's mistakes is an excellent way to learn when conditions are different from prior information. Unlike information, mistakes can only occur in the current conditions. Why worry about doing what works when you can figure out how to make your idea work? The only alternative to seeing what one expects, is learning something. What? You give drugs you found on the ground to clients? Gobble drugs constantly or slightly less often. Cultivate clients, kill 'em off, or ghost 'em. Simulations exist to try new, different, and weird things. GoalsSatisfaction can be garnered through many activities. If you experience a monologue that lasts over three hours, eat something un-caffeinated. While lab coats are impossible to stain, they still require laundering. If cryptozoology on living animals starts to appeal, you have gone too far and should back down the intensity a bit. Yes.” Feel yourself knowing better than those fools at the university and cowardly government regulators. Now hold onto that energy and really emote into a, “Good! It failed like I expected.” You can renew this energy with the occasional, “Yes. Warm up by repeatedly saying, “Aha,” increasing in volume from a normal speaking voice to a proper triumphant cackle. ![]() Intentionally doing things expected to fail can be challenging to those with rigorous logical minds or veterans of academia. One must abandon routine and procedure to take risks and make mistakes. These suggest entirely new strategies in much the same fashion finding money on the ground suggests the spontaneous purchase of fast food. The actual experience of Mad Sci boils down to stubbornly grinding away at mistakes and failure to forensically deduce useful parameters and critical thresholds. Proving the validity of something old requires running trials which include expected failure states. Proving something new requires one to take risks. MAD SCIENCEMad Science is not about magical talent or easy success. ![]() ![]() Agents look like normal people then they put things in my teeth. Or it could be a trap in the TRAP - Boom! A prank with hidden cameras. That seismic event could have jostled them into a parallel dimension. I heard they died of an ecstasy overdose and their weirdo artist familyĭummies up fake drugs and epoxies them in the usual spots. Goes on the nod and leaves soggy bags on boxes. Slobbers in the bags and sucks out the mush like a fly eating. Some party kid caught a batch of face-melting home-brew crystal back in the late Big Hair.ĭoctors fixed up the face, but not the swallow- and snort- parts. Indoor loot spawns on box stacks become permanently occupied by small packages of what appear to be ecstasy pills lacking a hit-box. – Grow your business, invest your money and face new dangers and dilemas as you climb the criminal ladder.Haunted EcstasyThe break-up dealer trade is notorious for its luridly exaggerated and preposterously fictional storytelling. – Raise your influence and gain territory. – Strategically avoid police patrols and DEA ambushes – Organise your distribution starting from singular junkie sales up to wholesale transactions with local gangs – Create your own recipies, divide portions to prepare dope for sale – Receive smuggled shipments from the cartel- Safely make your way to your hideout with the merchandise Guns, drugs and rock’n’roll… or something like that. Who needs money, if you can’t spend it, right? Use your profits to either grow your gang, buy new equipment, hire some muscle or… JUST HAVE FUN AND PARTY. Don’t screw your clients… too much, cooperate with the right people, don’t get caught and you just might live long enough, to spend your fortune! ![]() In this world not only you seek power, money and respect. Enemies are lurking on every corner, and the DEA never sleeps. Remember, you have to be smart, you have to be sneaky. Sell small amounts to singular clients, or do big deals with gangs. Retrieve smuggled merchandise from outside cartels, avoid the police, organise hideouts. Become a street business mastermind, or a ruthless gangster – it’s up to you!īut be carefull! Nothing is easy in the world of crime… Have you ever thought about expanding your own crime empire, without the legal and moral consequences? SIMULATE IT! Now you will finally be able to crawl into the dark alleys of the drug dealing business! Start small, grow BIG!īegin your story in a small dirty hideout and make your way up to controling the territory, hiring your own minions, and doing dangerous business.
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